ARCore SDK Helps Improve Augmented Reality for Andorid
Augmented Reality is the future of smartphone technologies. We have seen what it is capable of in Snapchat filters and games like Pokemon Go, but this is just the tip of the iceberg and much of it is yet to be explored. Google has today introduced a new Software Development Kit which would help Augmented Reality step up for the Android platform. Let us take a closer look at the ARCore SDK and what it has to offer:
ARCore SDK Preview Announced By Google
Google has been working on Augmented Reality for the past three years with projects such as Project Tango. ARCore is the result of these years of research. The best part about this SDK is that it does not need any additional hardware to build upon and can be scaled upon the Android OS itself.
The ARCore SDK will be supported by Millions of smartphones and the support goes live today. As of now this Software Development Kit is supported on the Google Pixel and Pixel XL smartphones, as well as the Samsung Galaxy S8. Google is working in collaboration with other OEMs such as Samsung, Huawei, LG and ASUS among others to bring in support for more devices.
Top Features of the ARCore SDK:
This SDK works with OpenGL, Unity and Unreal. Here are the top three features of ARCore which make it really special:
- Motion Tracking: ARCore makes use of the phone’s camera to observe feature points in the room. It knows the position of the phone as well as the orientation of the phone as it moves.
- Deeper Understanding of the Environment: AR objects can be placed in any angle. They might be hanging from your fan or lying on your table or flat on your floor. The ARCore SDK can detect horizontal surfaces by making use of feature points.
- Light Estimate: This SDK also understands the ambient lighting in context with the environment and allows the developers to make sure the object looks more realistic.